A downloadable game for Windows and macOS

Retro 2.5D first-person shooter inspired by Wolfenstein 3D with mechanics more like Return to Castle Wolfenstein.


When I first played Wolfenstein 3D as a kid in the 90s, it was an addicting action game that was genre defining. Playing it today, well it's not what you remember it being as it is just dated. Even when you play the newer source ports of the game that give better controls, you probably won't want to play through the entire game. So I set out to create the game I remembered as a kid, a spiritual successor if you will.

What that means is that for a start you can look up and down, you can lean around corners -- you currently can't shoot but also won't be seen. You can sneak up behind enemies and perform sneak attacks -- you must be crouched and using a knife or silenced weapon. I plan to add more stealth mechanics to the game, making the current ability to shoot out most of the lights, have greater impact to the gameplay.


There are several enemies in the game, you also can make use of several weapons: knife, silenced pistol, pistol, submachine gun, silenced submachine gun -- these you must find. I plan to add more in the future.

FYI it makes use of some placeholder art & audio assets.

My plan is to make it more of a stealth immersive sim. So far sound affects your ability to be detected, working on shadows -- you can actually shoot out most of the lights in the game. Still need to fix the AI so that it doesn't spot you as quick by sight.

I also plan to overhaul the weapons, replacing all the sprites and adding new mechanics like guns akimbo. Last will be replacing the enemy sprites with new ones.

Keyboard + MouseAlt. KeyboardController
Pause MenuESC----
MovementWASD----
LeaningQE----
CrouchC----
InteractSpace----
AttackLMB----
Weap. SelectScroll Wheel----
ReloadR----


  • There are several secret areas where you must interact with the wall to gain access -- this is a bit less trial and error as compared to Wolfenstein 3D. 
    • TIP there is one nearby where you start. 
  • When you reach the end elevator, you can consider the demo "finished".


Download

Download
Ubermensch3D_v1-3_WIN.zip 102 MB
Download
Ubermensch3D_v1-3_MAC.zip 111 MB

Development log

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